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Play. Station TV Compatible Games (North America)The Play. Station TV is a niche within a niche, and there’s always been some confusion about what PS Vita, PSP, PS One, and PS Mobile games will actually run on the system. Combining SIEA’s outdated “official” list on PSN to the fact that compatibility can very depending on what region the game came from, it’s just a bit mess of confusion for most. Not to mention that the PSTV gets updates and new information every few days, while many people think nothing’s been made compatible for months. The team over at Vita Player is working hard to keep people in Europe updated with a go- to list of games available on the micro- console. Just as their team did, I began this list for North America game compatibility, but also include a large number of Japanese and Asia- region games as well. Due to confusion in the past, I would like to clarify that this list contains games that will work on the Play.
Station TV - without- using hacks or exploits. I do not include games that will only work if you hack your system, so all of these games will work on a unit that is right out of the box. Before going onto the actual list, there is one thing I’d like to get out there. I’ve been questioned a lot lately on Twitter, being asked for sources for my updates. So, I’d like to take a moment to tell you how I find this information. There are basically 3 main methods to find out compatibility information that I use. They are as follows: I email the publishers for every PS Vita release, inquiring about PSTV Compatibility, and much of the time, get the answers straight from them.
Box Art often will have a logo on the front, confirming PSTV Compatibility in North America, while most compatible Japanese games will have a PS Vita TV logo on the back of the box. Official Websites for many games will include the PSTV/PS Vita TV in the product section where it lists what platforms a game is coming to. And, of course, I also have my own personal testing and the countless community resources that give me a hand. But, that should give you an idea of how I get the info, and how much time I put into this list for the fun of it.
I go on hour- long hunts through websites, Game. FAQs Release Date Lists, and Play- Asia’s entire PS Vita database every few days, trying to find this info out. This originally started on my forum, but has been a major part of my site since February 2.
Pixelmon, a robust Pokémon-themed modification for Minecraft released in 2012, can no longer be downloaded. The developers say the take down is the result of a. Transformers: Age of Extinction is a 2014 American science fiction action film based on the Transformers franchise. It is the fourth installment of the live-action.

Without further delay, here is my official list of North America games compatible with the Play. Station TV!*Do note that if anything in this list is meant for a game version from another region, I will make note of it. If you would like to be added to a Mailing List for all future PSTV updates, fill out the form below: Last Update: October 1.
Disney Universe is a 2011 co-operative action-adventure video game, published by Disney. It’s increasingly difficult to do anything on your phone nowadays without sharing your geolocation information. Certain Snapchat filters, Facebook status updates.
Update History. October 1. Added NA PS Vita title, Hakuoki: Edo Blossoms.
October 1. 2, 2. 01. Added PS Vita title, Steamworld Dig 2.
October 1. 1, 2. 01. Added NA PS Vita titles, Touhou Kobuto V: Burst Battle, Semispheres. Added NA PS Vita title, Squareboy vs Bullies. September 2. 1, 2. Added NA PS Vita title, Antiquia Lost.
September 1. 2, 2. Added NA PS Vita title, Factotum 9. September 0. 1, 2. Added NA PS Vita title, Utawarerumono: Mask of Truth. August 2. 5, 2. 01.
Added NA PS Via demo, Danganronpa V3: Killing Harmony’August 2. Added NA PS Vita title, Ys VII: Lacrimosa of Dana.
August 1. 6, 2. 01. Added NA PS Vita title, Undertale. Added NA PS Vita title, Talisman: Digital Edition. Added Fallen Legion: Flames of Rebellion (NA Version)0. Added Accel World vs Sword Art Online (NA Version)0.
Added NA PS Vita title, Valkyria Revolution. Added NA PS Vita title, Nurse Love Addiction. Added EU PS Vita title, Drive Girls. Added JP PS Vita title, Nep- Nep Connect: Chaos Chanpuru. Added JP PS Vita title, Blue Reflection. Added JP PS Vita title, Touhou: Genso Wanderer RELOADEDAdded JP PS Vita title, Tumukui Sen No Noroi, Sen No Inori For V0.
Added NA PS Vita title, Plague Road. Added NA PS Vita title, Bodycheck. Added JP PS Vita titles, Jikkyou Powerful Pro Baseball Championship 2. Added JP PS Vita title, Desire: Remaster Version, Starry Sky: Summer Stories. Added US/NA PS Vita title, Oceanhorn. Added US/NA PS Vita title, Spellspire.
Added PS Vita title, Revenant Saga. Added US PS Vita title, The Caligula Effect. Added PSP title, Spinter Cell Essentials. Added PS Vita title, Collar x Malice (US Version)Added JP PS Vita title, Marginal #4: Road to Galaxy. Added PS Vita title, Legend of Dark Witch. Added PS Vita title, Love of Love Emperor of Love!
Added PS Vita title, Caligula. Added PS Vita title, Accel World vs Sword Art Online, Musou Stars. Watch Lone Survivor Online Mic. Added PS Vita title, The End of the World and Happy Birthday. Added PS Vita title, Salt & Sanctuary.
Added PS Vita title, End Sleep, Tokeijikake no Ley Line. Added PS Vita title, Hanasaki Work Spring! Added PS Vita title, Touhou: Genso Wanderer. Added PS Vita titles, Rep Kiss, Toukiden 2 (US Version)0. Added PS Vita demo, Toukiden 2: Carryover Demo.
Added PS Vita title, Omega Labyrinth Z0. Added PS Vita title, Shantae: 1/2 Genie Hero. Added PS Vita title, Atelier Firis (US Version), New Game! The Challenge Stage. Added PS Vita title, Emerald Shores. Added PS Vita title, Hatsuyuki Sakura, VA- 1.
HALL- A0. 2/2. 1/2. Added PS Vita titles, Harukanaru Toki No Nake De 3 Ultimate, The House in Fata Morgana: Collected Edition. Added PS Vita title, Berserk and the Band of the Hawk. Added PS Vita title, Shiin.
Added PS Vita title, Dungeon Travelers 2- 2, Tsuihou Senkyo. Added PS Vita title, Dynasty Warriors: Godseekers. Added PS Vita title, Seraphim. Added PS Vita title, Forma.
Added PS Vita title, Exile Election. Added PS Vita title, Island, Timepiece Ensemble. Added PS Vita title, God Wars: Future Past, Tokyo Xanadu (US Version)0. Added PS Vita title, Azkend 2, The Princess is Money- Hungry, VVVVVV0. Added PS Vita title, Fate/Extella (US Version), Uta no Prince- Sama: Repeat Love. Added PS Vita titles, Spheroids, Xenoraid.
Added PSP titles, Metal Gear Solid: Portable Ops, Metal Gear Solid: Portable Ops Plus. Removed PSP title, Need for Speed: Shift (No Longer Able to be Downloaded/Transferred onto PS Vita / PSTV)Added PSP title, Need for Speed: Pro.
Street. 12/3. 1/2. Added PS Vita title, Diabolik Lovers: Lost Eden, Wand of Fortune R2.
Added PS Vita title, The Legend of Heroes: Zero no Kiseki Evolution. Watch Soul Man Online. Added PS Vita title, Valkyrie Revolution. Added PS Vita title, Harukanaru Toki no Naka De 6: Gentou Rondo. Added PS Vita title, Air Race Speed.
Added PS Vita titles, Black Wolves Saga Weib Und Schwarz. Added PS Vita titles, Adventure Story of the Good Ole Days, Chelsea and the 7 Devils, Orfreres: Boquet du Bonheur.
Added PS Vita title, Gun Gun Pixies. Added PS Vita title, Lara Croft Go. Added PS Vita titles, Active Soccer 2 DX, Neon Chrome. Added PS Vita title, Period: Cube – Shackles of Amadeus. Added PS Vita title, Samurai Warriors: Sanada Maru.
Added PS Vita title, Zero Escape: The Nonary Games. Added PS Vita title, Cladun Returns: This is Sengoku. Added PS Vita title, New Danganronpa V3. Added PS Vita title, Fate / Extella, Hakuoki: Kyoto Winds, Mary Skelter: Nightmares. Added PS Vita title, Atelier Firis. Added PS Vita title, Asdivine Hearts.
Added PS Vita title, Berserk Musou. Added PS Vita title, East Aoikami Luck V, Traveling Stars. Added PS Vita title, Exile’s End. Added PS Vita title, Rogue, Raiders Online. Sword Art Online: Hollow Realization. Added PS Vita title, ID: Rebirth Session. Added PS Vita title, Atelier Shallie Plus.
Added PS Vita title, Torikago no Marriage ~Hatsukoi no Tsubasa~1. Added PS Vita title, Plastic Memories. Added PS Vita title, Astral Air no Shiroki Toka White Eternity, Root Letter. Added PS Vita title, Demon Gaze II, Dynamic Chord, Magic Kyun! Renaissance. 09/2. Added PS Vita title, Darkest Dungeon. Added PS Vita title, Sakaagari Hurricane Portable.
Added PS Vita title, Shirogane x Spirits, Tokyo Twilight Ghost Hunters Daybreak: Special Gigs. Added PS Vita title, Mary Skelter, SD Gundam G Generation Genesis, Utawarerumono: Futari no Hakuoro. Added PS Vita title, Sky Force Anniversary.
The Best Video Game Handguns. If you’ve played video games, you’ve encountered a handgun. In the right game, a handgun can be an object of menace or empowerment. But video games often treat them as a starter weapon to be replaced as soon as possible. What makes for a great video game handgun? A Brief History Lesson. Handguns are among the oldest type of firearms.
Originating in ancient China as small hand cannons, guns eventually evolved into muzzle loaders, like those seen in Assassin’s Creed. IV: Black Flag, then revolvers, like most of the handguns in Red Dead Redemption, and eventually semi- automatic pistols, like the M1. Call of Duty and Medal of Honor. Police forces started equipping guns in the 1.
When World War I came to a close, weapons manufacturers turned to the police to maintain their sales. Firearms and police forces have been closely connected ever since.
Handguns are almost as old as video games themselves. What may have been the first video game handgun appeared in Taito’s 1. Western Gun, a Wild West- themed game where players shot at each other with revolvers. Other early examples of handguns include Nintendo’s 1. Western game Sheriff, Capcom’s 1. Gun. Smoke, and Konami’s 1. Sunset Riders. 1.
Castle Wolfenstein, most notable for being the earliest stealth game, begins with a dying prisoner handing the player a gun they stole from the guards. In gameplay, the gun appears to be a handgun of some kind, most likely a Luger pistol. As games grew in sophistication and platforms grew in power, handguns became firmly entrenched in video game design.
How Handguns Work. Whether it’s Doom’s classic pistol or Bloody Mary’s Smith & Wesson Model 2. The Wolf Among Us, handguns are ubiquitous video games. The appeal is obvious: handguns are small, portable, and easily concealed. When a villain reveals the gun hidden in his coat, it’s a moment of surprise. When a gunslinger draws on his opponent and wins the duel, it’s thrilling. It’s a lot harder to hide a rifle or draw a shotgun quickly.
While there have been a staggering variety of handguns throughout the centuries, the most common types in games are revolvers and pistols, though the term “pistol” is often used synonymously with all handguns. Handguns start with a round, or cartridge, which consists of a case, the bullet, a primer, and the propellant. The cartridge is inserted into the chamber. Pulling the trigger causes the firing pin to strike the cartridge, which causes the primer to ignite the propellant.
The expanding gases from the propellant push the bullet through the barrel of the gun, sending the bullet towards its target. The difference between a revolver and a pistol is in the way they chamber bullets. A revolver features a cylinder, which is usually loaded with six rounds, though there have been rare, unsuccessful variants over the years with as many as 3. When you pull the trigger, the cylinder rotates and the hammer pulls back.
When you let go, the hammer strikes, firing the round. When you pull again, the cylinder rotates, and so on.
Here’s a detailed video demonstrating the entire process. Pistols work differently. Rather than a cylinder, the pistol’s rounds are loaded into a magazine, which is usually inserted into the pistol’s grip. A round can’t be fired until it’s chambered, or transferred from the magazine to the chamber. Pull the trigger, fire a round, chamber a new round, pull the trigger again. If you’ve played a lot of games, especially shooters, you’re probably familiar with the basic pistol archetypes.
From Half- Life to Gears of War to Destiny, revolvers are portrayed as slow- firing, powerful weapons, while pistols are portrayed as weaker but faster- firing. This is a myth, because plenty of things can hamper a revolver’s power, and in some cases revolvers can fire just as fast as pistols. Power has nothing to do with the way the round is chambered. A round’s power is determined largely by its kinetic force, and that force is determined by the round itself, based on the mass of the bullet and the power of the propellant. So why do shooters perpetuate these myths about how handguns work? How Handguns Work In Shooters.
Most shooter design can be traced, in some way, back to Doom, id’s seminal 1. Doom cemented basic shooter weapon archetypes in video games: the pistol, the shotgun, the automatic rifle, and the rocket launcher. In Doom, the pistol fired a single shot, the shotgun fired multiple pellets at once, the plasma rifle and chaingun fired multiple shots in quick succession, and the rocket launcher fired a single shot that did explosive splash damage. Developers have been fond of progression systems, and Doom’s weapon- based progression was near perfect: start with the pistol, end up with the incredible plasma- firing BFG. In the 2. 4 years since Doom’s release, few developers have messed with the formula. Halo tried churn,where players had to constantly scavenge for weapons on the battlefield, and Borderlands went for a Diablo- style stat system. But most shooters all begin the same way: like Doom, they start with a handgun.
As a result, handguns tend to be portrayed as weak starter weapons that you replace with more powerful shotguns or more accurate rifles. Some shooters, like Destiny or Borderlands, are based around stats; as you grow in power, you find guns with better stats, doing, say, 1.
Others, like Hitman, give pistols the advantage of being concealable or quiet, making them preferable over more aggressive weaponry. But by and large handguns are starter weapons, meant to be suffered through until something better comes along. Video game weapons rarely match their real- world counterparts. In video games, shotguns tend to shoot confetti beyond three meters, and flamethrowers seem to be propane- based movie flamethrowers, which are designed to keep actors safe rather than behaving like their proper napalm- based counterparts. Handguns are no different: as the starting weapons, they tend to be weak, because they exist as gateway weapons that carry you along until you get to better weapons. But it doesn’t have to be this way. How Breaking The Rules Leads To Better Handguns.
Handguns don’t need to be weak. Plenty of games contain unique takes on handguns that elevate them from starter weapons into some of the best weapons in shooter history. Titanfall 2 contains a level where you lose all your weapons, but you gain the smart pistol for the first time shortly after. What follows is a level that’s all about empowerment. Every other weapon in the game needs aiming, but the smart pistol locks on and one- shots enemies. This lets you wallrun without sacrificing your accuracy, making for an awesome escape sequence where you never stop running.
Getting that pistol, in some ways, feels like the pinnacle of Titanfall 2’s campaign. Wolfenstein: The New Order’s pistol is no slouch, but it’s the only weapon in the game that can be silenced.
This makes it a great choice if you’re trying to play stealthily. You can also dual- wield and auto- fire, adding to its versatility, but it shines in its unique role as a stealth tool. Since The New Order has plenty of stealth segments, the pistol holds its own. The Boltok, from the Gears of War series, is a legendary revolver. One of the Gears series best features is its gib system. Most enemies die as you would expect when they’re killed, but when the you headshot an enemy with the Boltok, his head practically explodes in a fountain of blood and viscera, accompanied by a satisfying splorch noise.
The big secret to Gears special sauce is the way enemies react to its guns, and the Boltok creates some of the best reactions in the series. Halo: Combat Evolved’s M6. D seems like a regular pistol, but it’s got a nice 2.
X scope on it, which isn’t a common feature on video game pistols. Later Halo games treat pistols more like the traditional weak starter weapon, even when you don’t actually start with a pistol, but the M6. D has high damage and can hold its own in a firefight.